Creating Projects
Start a new interactive video project or open an existing one.
Overview
A “project” in Studio is a video plus its MP4E metadata (objects, layers/overlays, variables, rules, scenes, plugins, and settings).
1) Open Studio (Editor)
- Studio routes to /editor/new by default
2) Library → Projects
- Upload a video (Plus button), or click an existing project tile to open it
3) Edit
- Objects, Layers/Overlays, Variables, Rules, Scenes
4) Export
- Export Video (MP4 with embedded MP4E metadata)Open or Create a Project
The editor starts at /editor/new. From there you can upload a new video or pick an existing one from the library.
Upload a Video
In Library → Projects, click the Plus button to upload a video file. After upload completes, Studio opens that video in the editor.
Saving, Undo/Redo, Versioning
Studio supports Save plus Undo/Redo. Under the hood, Studio keeps a version history so you can step backward/forward safely while iterating.
While you have unsaved edits, Undo and Redo first ask you to confirm, because both discard every change made since the last save — not just the last edit. Undo then returns the project to that saved version; with nothing unsaved, Undo keeps stepping back through the saved versions one at a time and Redo walks the same path forward.
Project Settings
Project settings are configured in two places:
- Library Panel → Projects → Settings: Project name, editor settings (auto-save), runtime flags
- Player Panel (right side): Playback behavior, controls skin, interactions, menu config, chapter markers, thumbnails
metadata.player.Metadata Import/Export
Use the top menu File for:
- Export Metadata JSON: download the full current metadata state (including your local edits).
- Import Metadata JSON: upload a metadata JSON file and replace the project metadata.
- Export Video: download the MP4 with MP4E metadata embedded.